GAME I: TRAJECTORIES
In 1827 the Scottish biologist and botanist Robert Brown placed a pollen grain inside a water drop. While observing his preparation under the microscope, he realized that the particles trapped in the nooks of the grain moved through the liquid crashing with each other. During a very long period he tried to understand what mechanisms govern these movements. He finally couldn´t clarify the reasons why one of those particles was located in a specific place at a specific time.
The mechanism maintaining our trajectory or modifying it by conducting us on a new direction is as enigmatic as the one guiding the movements of the matter studied by Brown. In a shared space, the very nature of these displacements ends up generating encounters whose consequences are usually unpredictable.
In Trajectories, the boundaries of a polygon, just like the ones of a laboratory plate, seek to contain the results of a set of interactions.
1. Use a piece of paper to build a polygon. This should correspond to a fragment of the urban environment you can see from your window.
2. Once a day, look outside, focusing your attention on one person just moments before crossing that part of the space you chose in the first place.
3. After observing this movement, mark his/her trajectory on the piece of paper applying this code:
- Set three marks dividing each side into four equal parts.
- Fit the entry point to the area to the nearest mark.
- Repeat this action with the exit point. Connect the points getting a line you should fold and then unfold.
4. Applying this method, you will create a trace of the event on the surface of the polygon.
5. Repeat the observation and recording sequence so many times as needed so that the accumulation of trajectories ends up breaking the paper structure.
6. Register the process with photographs.