GAME III: COUNTERWEIGHTS
During Paleozoic era, some life forms managed to leave water and occupy land. In order to achieve this, they had to find a way to carry the oceans with them: our ancestors´ solution was to create a sea within that would bathe their cells. In 1985, fascinated by the simplicity of this adaptive strategy, the French physiologist Claude Bernard suggested: in a situation of environmental instability, the ability of these organisms to keep that new inside sea unaltered was key to survival. Based on this principle, another physiologist, the North American Walter Cannon, analyzed the mechanisms activated to counteract the effects of external disturbances. In 1926 he clustered all these strategies naming them Homeostasis.
We being living beings, tend to move to maintain balance after any disturbance. In a shared space, these displacements modify the position of those around us, starting a dynamic process where everyone tries to keep his/her own parameters within an interval of stability.
In Counterweights, a paper structure swings around a reference point.
1. Define a perimeter on a smooth and sliding surface. Put a paper or cardboard polygon in its center. Propose a person to put his/her hand on one of its sides.
2. Stand in front and put your hand on the opposite side. Start a countdown out loud (3, 2, 1…).
3. When “zero” is reached, each person will do one of the following actions: move the polygon forward, backward, to the right, to the left, or do nothing.
4. After this, the paper polygon will remain in its position or it will have moved inside the perimeter.
5. Starting from step 4, repeat the instructions described in steps 2 and 3.
6. Repeat this sequence until the paper completely leaves the perimeter area.
7. Register the position of the polygon with photographs after each movement.